People will make tutorials about 2.80 and then, outliner will have another figure in 2.81. That is unfortunate that 2.80 release is scheduled before the end of GSOC about that crucial element of UI. Documentation and Tutorials should not be spread before changes to outliner will be completed. Lack of work on nested collections and bugs about relinking. Here again, that is not complicated at all to deal with it. If he wants to keep such separation, a user can name collections used layers with a layer_ prefix and collections used as a group with group_ prefix instead. But merging both in 2.8, you get rid of lots doubling restriction to groups and layer sets. Take a look at physics settings and render settings in 2.79 and 2.8. What is the interest to keep an artificial separation between layers and groups ? Your remark about photoshop is not pertinent. Just complaining that is not the same will not solve their issue with this huge improvement that will not be abandoned. There is no 2.79 way to represent that.Ģ.79 have to adapt or if they have smart ideas to share them. That should be easier for a blender user to use than for a newbie.Īmount of collections is infinite. People using them in edit mode may be frustrated by that.īut when you want to move an object to another collection, you use exactly same shortcut as in 2.79 to move an object to another layer. That 1,2,3, etc… keys are no more available to manage collections visibility, except in object mode. You have to display collections panel in sidebar or use outliner. What is confusing is that there is no more little squares to represent layers. I personally would like it better like in photoshop/animate where you have both “Collections” and an infinite amount of layers. For those accustomed to working with layers they are too confusing. Just take the time to study all it’s functions once the stable version is out.Ĭollections are great but they do not work like layers. I wont stop calling 2.79 fanatics luddites, I’m sorry, you can’t be fanatical about 2.79 without properly mastering what 2.80 is giving you and opportunities ahead. 2.8 has way better viewport, hotkey customization options, more tools for modeling and the list goes on. People generally don’t like mastering anything new and get out of their comfort zone, general mass is lazy and that’s okay, but if 3d is their bread and butter they WILL eventually transition and will objectively notice improvements and will appreciate the perspectives for further development and current improvements. Sure it takes time to transition from 2.79(I started using blender from 2.79 all tuts watched for 2.79, yes it takes time to transition but it’s not that big of an effort, literally a week of practice and individual customization, it’s like that with every other 3d software transition), but I think people will appreciate new features and customization options in the long run. IMO 2.8 UI is miles ahead of 2.79 the job that devs did is tremendous! By far it’s the sexiest UI in all 3d softwares as of date! That is the reason why I use it daily as of now compared to other packages.
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